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2-Wheeler Fuel Tank Market – Growth, Trends, and Forecast (2019 – 2024)

Automotive Published by: Mordor Intelligence Market: Global
106 pages Published: 28-06-2019
  • Automotive
  • Mordor Intelligence
  • Global
  • 106 pages
  • Published: 28-06-2019

Market Overview

 

The 2-wheeler fuel tank market is expected to reach a value of USD 4,030 million by 2024, at an estimated CAGR of 3.46%, during the forecast period, 2019 – 2024.

 

Motorcycles are considered to be a convenient alternative to public transportation (which is often unreliable and overcrowded) as they are an easy mode of transportation for reaching destinations during road congestions.

 

One of the major factors driving the growth of the market is the increasing production rate of 2-wheelers in India, China, and ASEAN countries. However, factors, such as the growing penetration and demand for electric motorcycles, and enactment of stringent emission norms, may hinder the growth of the market.

 

Scope of the Report

 

The 2-wheeler fuel tank market study covers less than 20 liters fuel tank and more than 20 liters fuel tank.

 

Key Market Trends

 

The Less than 20 liters Fuel Tank segment Dominated the Market

 

The less than 20-liter fuel tank segment of the market was valued at USD 3,239.66 million in 2018.

 

Globally, more than 98% of motorcycles have less than 20-liter fuel tank capacity. The motorcycles with less than 20-liter fuel tank have huge demand, as they are affordable and have a very low maintenance cost. Apart from the maintenance and affordability factor, these motorcycles give higher mileage than the premium bikes, due to which, 98% of the population buys these motorcycles. As the demand for this tank is high, 2-wheeler manufacturers are launching a maximum number of new and updated models under this segment. For instance – 

 

– In November 2018, KTM launched 125 Duke ABS, powered by the 124.7cc engine, in India. The bike weighs 148 kg and comes with a 10.2-liter fuel tank.

– In June 2018, one of the oldest Italian motorcycle manufacturers, Benelli, launched “Leoncino”. It is powered by a 499.6cc, liquid-cooled, and fuel-injected, parallel-twin that produces 49.6hp at 8,500rpm and 45Nm at 5,000rpm. The bike has a 13.5-liter fuel tank.

– In March 2018, Hero Moto Corp. Ltd commenced retail sales of the new Passion PRO and Passion XPRO. The new Passion PRO has a BS-IV compliant 110cc engine, with a fuel tank capacity of 12.5 liters, producing a power output of 7.0 kW at 7500 rpm and torque of 9.0 Nm at 5500 rpm.

The motorcycle market is dominated by Asian countries, such as India, China, Pakistan, Indonesia, Vietnam, etc., and these countries are likely to maintain their dominance over the coming years. Buyers in these countries are highly interested in purchasing pocket-friendly motorcycles, which majorly falls under the segment for less than 20-liter fuel tank. Owing to the aforementioned factors, the segment is anticipated to grow over the forecast period.

 

Asia-Pacific is Expected to be the Fastest Growing Region

 

Asia-Pacific dominates the market and the region is expected to witness the fastest growth rate during the forecast period.

 

In the Asia-Pacific region, India is the biggest market for 2-wheeler fuel tank and the country accounted for 42.82% of the regional market, followed by China. The Indian motorcycle market is the largest in the world, since 2016. With the social advancement of women and growing demand for comfort and convenience, demand for scooters has been continually increasing, as they help riders in keeping their legs together, rather than straddling. Additionally, the premium price market segment for mid and large-sized motorcycles is also expanding, owing to a growing demand for high-performance and cruiser bikes.

 

However, in China, the production volume has been declining for years, and it went below 15 million units in 2016. However, in 2017, the production volume witnessed a slight recovery to 15.09 million units. According to the China Association of Automobile Manufacturers, in January 2019, the production and sales of motorcycles continued to drop, with a significant decline in production and sales year-on-year, owing to factors, such as not-so-developed motorcycle culture and rivalry with low-end Chinese cars, amongst others.

 

Competitive Landscape

 

The 2-wheeler fuel tank market is highly fragmented, with local and unlisted players occupying more than 80% of the market share.

 

Goshi Giken, JBM group, Wuxi Zhengda Enterprise, etc. are some of the major players in the market. Companies, such as Harley Davidson and Royal Enfield, design and manufacture motorcycles and their respective fuel tanks within their own plants, with only custom orders being outsourced to aftermarket suppliers. Most of the 2-wheeler fuel tank manufacturing companies are concentrated in the Asia-Pacific region. Expansion of manufacturing plants and collaborations are the major characteristics of this market.

 

Reasons to Purchase this report:

– The market estimate (ME) sheet in Excel format

– Report customization as per the client’s requirements

– 3 months of analyst support

1 INTRODUCTION

1.1 Study Deliverables

1.2 Study Assumptions

1.3 Scope of the Study

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 MARKET DYNAMICS

4.1 Market Overview

4.2 Introduction to Market Drivers and Restraints

4.3 Market Drivers

4.4 Market Restraints

4.5 Industry Attractiveness – Porter’s Five Forces Analysis

4.5.1 Threat of New Entrants

4.5.2 Bargaining Power of Buyers/Consumers

4.5.3 Bargaining Power of Suppliers

4.5.4 Threat of Substitute Products

4.5.5 Intensity of Competitive Rivalry 

5 MARKET SEGMENTATION

5.1 By Capacity

5.1.1 Less than 20 liters

5.1.2 More than 20 liters

5.2 Geography

5.2.1 North America

5.2.1.1 US

5.2.1.2 Canada

5.2.1.3 Rest of North America

5.2.2 Europe

5.2.2.1 Germany

5.2.2.2 UK

5.2.2.3 France

5.2.2.4 Rest of Europe

5.2.3 Asia-Pacific

5.2.3.1 China

5.2.3.2 India

5.2.3.3 Pakistan

5.2.3.4 Rest of Asia-Pacific

5.2.4 Rest of the World

5.2.4.1 South America

5.2.4.2 Middle East & Africa

6 COMPETITIVE LANDSCAPE

6.1 Vendor Market Share

6.2 Mergers and Acquisitions

6.3 Company Profiles

6.3.1 JBM Group

6.3.2 Luxam DK Jain Group

6.3.3 Goshi Giken Group

6.3.4 Homda Plastics

6.3.5 AG Industries

6.3.6 Wuxi Zhengda Enterprise

6.3.7 Walbro LLC

6.3.8 Harley Davidson

6.3.9 Royal Enfield

7 MARKET OPPORTUNITIES AND FUTURE TRENDS

8 DISCLAIMER

MARKET SEGMENTATION

 

By Capacity

Less than 20 liters

More than 20 liters

 

Geography

North America

US

Canada

Rest of North America

Europe

Germany

UK

France

Rest of Europe

Asia-Pacific

China

India

Pakistan

Rest of Asia-Pacific

Rest of the World

South America

Middle East & Africa

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3D Bioprinting Market – Growth, Trends and Forecasts (2019 – 2024)

Electronics Published by: Mordor Intelligence Market: Global
110 pages Published: 11-06-2019
  • Electronics
  • Mordor Intelligence
  • Global
  • 110 pages
  • Published: 11-06-2019

Market Overview

 

The Global 3D Bioprinting Market was valued at USD 385.56 million in 2018 and is expected to register a CAGR of 25.36% during the forecast period (2019-2024). The global 3D bioprinting market is expected to grow, owing to its revolutionary breakthrough in healthcare and pharmaceutical industries. The increasing technological advancements, government intervention for improving healthcare, and increasing investments in R&D are also significant factors driving the studied market growth. 

 

The primarily growing bioprinting applications include 3D bioprinted tissue and hair follicles, as they are very beneficial to cosmetics companies, especially in Europe, where animal testing for cosmetics was banned in 2013. For a cosmetic company, the advantage will be the ability to economically and ethically test products (i.e., not on animals) across varying skin types, for more accurate results.

 

Growing government support is also attracting many investors to invest in R&D programs, which is expected to develop space for the studied market. In 2018, Mapp Biopharmaceutical Inc. announced that it had been awarded a contract of USD14.8 million, with options for an additional USD 32.0 million, by the Biomedical Advanced Research and Development Authority (BARDA).

 

Further, a significant increase in the number of older adults is projected in the coming decades, which is expected to drive the need for 3D bioprinting reflecting the growth of the market.

 

Scope of the Report

 

3D bioprinting is an emerging field represented by various biologically applied deposition and assembling systems, which include direct writing, photolithography, microstamping, extrusion, laser writing, stereolithography, electro-printing, microfluidics, and inkjet deposition.

 

Key Market Trends

 

Drug Testing to Hold Major Share

 

3D bioprinters are of the highest importance for drug testing and clinical trials applications expected to drastically reduce the need for animal trials (therefore not only being ethically beneficial but also being cost-effective). 

 

Traditionally, clinical trials for new drug development involved testing on animals with artificially induced affected tissues. With the advent of 3D bioprinting, drug developers will be able to address the complications associated with human clinical trials of new drugs, by identifying them in a short period (since these can be tested with human-like 3D printed tissues).

 

Thus, they are expected to reduce the losses incurred during late-stage failures. The regulatory agency of the United States Food and Drug Administration has already started to consider integrating alternatives for drug safety and efficacy assessment, providing scope for the market. Companies like Organovo (US based) were instrumental in the development of 3D bioprinter able to develop liver and kidney tissue for drug discovery applications. 

 

Cosmetic companies are also potential buyers of the bioprinter technology. In 2013, the European Union prohibited the use of cosmetics developed by animal testing. Prohibition of retailing products tested abroad on animals was also levied. Such regulations have accelerated the use of alternatives like bioprinting. 

 

Asia-Pacific Anticipated to Witness Fastest Growth

 

Asia-Pacific is the fastest growing market for 3D bioprinting, mainly due to a strong existing consumer base that will drive demand for 3D bioprinting, huge scope of 3D printing in medical services, increasing R&D for 3D printing, and government support and tax incentives. The growing number of cancer cases and the increasing the number of cancer treatments in the region are also expected to fuel the adoption of 3D bioprinting technology. According to the World Cancer Research Fund, the cancer rate is the highest in Australia and New Zealand in the world.

 

Competitive Landscape

 

The 3D bioprinting market is highly competitive and consists of several major players. In terms of market share, few of the major players currently dominate the market. These major players with a prominent share in the market are focusing on expanding their customer base across foreign countries. These companies are leveraging on strategic collaborative initiatives to increase their market share and increase their profitability. In Feb 2018, 3D Systems introduced NextDent 5100, a Figure 4-based 3D bioprinter designed for dental labs. NextDent 5100 facilitates high-speed 3D bioprinting for production of dental appliances and sacrificial castings. Further in Dec 2018, Aspect Biosystems has made a collaboration with the Institute for Technology-Inspired Regenerative Medicine (MERLN) at Maastricht University in the Netherlands. This collaboration includes the placement of an RX1 Bioprinting Platform in Professor Lorenzo Moroni’s Lab, where it will be used to develop kidney tissue by a head of bioprinting research, Dr. Carlos Mota. Under the terms of the collaborative research agreement, Aspect has an option to further develop and commercialize products based on the results of the research.

 

Reasons to Purchase this report:

– The market estimate (ME) sheet in Excel format

– Report customization as per the client’s requirements

– 3 months of analyst support

1 INTRODUCTION

1.1 Study Deliverables

1.2 Study Assumptions

1.3 Scope of the Study

2 RESEARCH METHODOLOGY

2.1 Analysis Methodology

2.2 Research Phases

3 EXECUTIVE SUMMARY

4 MARKET DYNAMICS

4.1 Market Overview

4.2 Introduction to Market Drivers and Restraints

4.3 Market Drivers

4.3.1 Increasing Geriatric Population

4.3.2 Increasing Organ Transplant Requirements

4.3.3 Increasing Investments In R&D

4.4 Market Restraints

4.4.1 Operational Challenges

4.5 Industry Attractiveness Porter’s Five Force Analysis

4.5.1 Threat of New Entrants

4.5.2 Bargaining Power of Buyers/Consumers

4.5.3 Bargaining Power of Suppliers

4.5.4 Threat of Substitute Products

4.5.5 Intensity of Competitive Rivalry 

4.6 Industry Value Chain Analysis

5 MARKET SEGMENTATION

5.1 By Technology

5.1.1 Syringe/Extrusion Bioprinting

5.1.2 Inkjet Bioprinting

5.1.3 Magnetic Levitation Bioprinting

5.1.4 Laser-assisted Bioprinting

5.1.5 Other Technologies

5.2 By Component

5.2.1 3D Bioprinters

5.2.2 Biomaterials

5.2.3 Scaffolds

5.3 By Application

5.3.1 Drug Testing and Development

5.3.2 Regenerative Medicine

5.3.3 Food testing

5.3.4 Research

5.3.5 Other Applications

5.4 Geography

5.4.1 North America

5.4.1.1 US

5.4.1.2 Canada

5.4.2 Europe

5.4.2.1 Germany

5.4.2.2 UK

5.4.2.3 France

5.4.2.4 Rest of Europe

5.4.3 Asia-Pacific

5.4.3.1 China

5.4.3.2 Japan

5.4.3.3 India

5.4.3.4 Rest of Asia-Pacific

5.4.4 Rest of World

5.4.4.1 Latin America

5.4.4.2 Middle East & Africa

6 COMPETITIVE LANDSCAPE

6.1 Company Profiles

6.1.1 3D Systems Corporation

6.1.2 Aspect Biosystems Ltd

6.1.3 GeSIM GmbH

6.1.4 Bio3D Technologies

6.1.5 Allevi Inc.

6.1.6 Cyfuse Biomedical KK

6.1.7 Envision TEC GmbH

6.1.8 Organovo Holdings Inc.

6.1.9 3Dynamic Systems Ltd

6.1.10 RegenHU SA

6.1.11 Stratasys Ltd

6.1.12 REGEMAT 3D

6.1.13 3D Bioprinting Solutions

6.1.14 Arcam AB (GE Company)

7 INVESTMENT ANALYSIS

8 MARKET OPPORTUNITIES AND FUTURE TRENDS

MARKET SEGMENTATION

 

By Technology

Syringe/Extrusion Bioprinting

Inkjet Bioprinting

Magnetic Levitation Bioprinting

Laser-assisted Bioprinting

Other Technologies

 

By Component

3D Bioprinters

Biomaterials

Scaffolds

 

By Application

Drug Testing and Development

Regenerative Medicine

Food testing

Research

Other Applications

 

Geography

North America

US

Canada

Europe

Germany

UK

France

Rest of Europe

Asia-Pacific

China

Japan

India

Rest of Asia-Pacific

Rest of World

Latin America

Middle East & Africa

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3D Cell Culture Market – Growth, Trends, and Forecast (2019 – 2024)

Healthcare Published by: Mordor Intelligence Market: Global
116 pages Published: 13-06-2019
  • Healthcare
  • Mordor Intelligence
  • Global
  • 116 pages
  • Published: 13-06-2019

Market Overview

 

The 3D cell culture market is witnessing a stable growth due to the factors, like huge investments by life science companies for R&D, development of automated large-scale cell culture systems, and rising need for organ transplantation. Lack of experienced and skilled professionals and budget restriction for small and medium-sized laboratories are factors constraining the growth of the 3D cell culture market. However, increasing focus on regenerative medicine and stem cell is acting as an opportunity in the future. The scaffold-based segment holds the largest market share in the global market. The use of hydrogels in the scaffold-based 3D cell culture is the key factor driving the scaffold-based segment, as they can be derived naturally from protein and ECM components (laminin, fibrin, hyaluronic acid, chitosan, etc.). These gels are also biocompatible.

 

Scope of the Report

 

This report analyzes and discusses the 3D cell culture market. The market has been segmented on the basis of technology, application, end user, and geography. Based on technology, the market has been segmented into extracellular matrices (scaffolds), bioreactors, gels, scaffold-free platforms, microchips, and other technologies. The market, based on application, has been divided into research, drug discovery, tissue engineering, clinical applications, stem cell biology, and other applications. Based on end user, the market has been segregated into research laboratories and institutes, biotechnology and pharmaceutical industries, hospitals and diagnostic centers, and others end users.

 

Key Market Trends

 

Drug Discovery Segment is Expected to Exhibit the Fastest Growth Rate Over the Forecast Period

 

Conventionally, drug discovery has been carried out using animal models. However, with the explosion of drug molecules synthesized/discovered in the past two decades, there has been a growth in high-throughput screening. Consequently, drug discovery has become a process that was time-resource intensive. Additionally, animal testing is subject to ethical controversies. Consequently, the demand for alternative methods for drug testing and drug discovery processes has gained momentum.

 

A specific application of 3D cell culture in drug discovery is organ-on-chips. These systems are being extensively employed by cancer therapeutic manufacturers for improving the benefit-risk balance by targeting precisely a particular cell type, a defined biomechanism, or a precise receptor. The current up-trend in cancer therapeutics’ research is likely to further spur the application of 3D cell cultures in drug discovery. Over the forecast period, much novel cancer therapeutics are expected to receive market approval, which is likely to, in turn, drive the growth of the 3D cell culture market.

 

North America Captured the Largest Market Share and is Expected to Retain its Dominance

 

North America dominated the overall 3D cell culture market with the United States accounting as the major contributor to the market. The United States is focusing more on R&D and is currently spending a lot on it. This has resulted in increasing technological advancements in the country. Many American applicants feature among the main patent applicants for the 3D cell culture domain. American applicants tend to develop their technologies in the United States, as well as in Asia. In 2016, an international collaboration between the United States, the United Kingdom, and the Netherlands, cancer-research heavy-weights, aimed to grow 1,000 new cell lines for scientists to study. The project is also expected to use cutting-edge techniques to generate its models, which will include 3D cultures called organoids, and cells that have been reprogrammed to grow indefinitely in culture. ICTDCCS 2018, 20th International Conference on 3D Cell Culture Systems, was held in Boston (the United States) on April 23-24, 2018. These factors have augmented the US 3D cell culture market and it is expected to further increase in the future.

 

Competitive Landscape

 

The 3D cell culture market is highly competitive and consists of several major players. In terms of market share, few of the major players currently dominate the market. The presence of major market players, such as 3D Biomatrix, Reinnervate Ltd, 3D Biotek LLC, Becton, Dickinson and Company, and Sigma Aldrich Corporation, is in turn, increasing the overall competitive rivalry in the market. Product advancements and improvement in the 3D cell culture technology by the major players are increasing the competitive rivalry. 

 

Reasons to Purchase this report:

– The market estimate (ME) sheet in Excel format

– Report customization as per the client’s requirements

– 3 months of analyst support

1 INTRODUCTION

1.1 Study Deliverables

1.2 Study Assumptions

1.3 Scope of the Study

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 MARKET DYNAMICS

4.1 Market Overview

4.2 Introduction to Market Drivers and Restraints

4.3 Market Drivers

4.3.1 Huge R&D Investment by Life Science Companies

4.3.2 Development of Automated Large-scale Cell Culture Systems

4.3.3 Rising Need for Organ Transplantation

4.3.4 Use of 3D Cell Culture Models as Alternative Tools for In Vivo Testing

4.3.5 Increasing Focus on Regenerative Medicine

4.4 Market Restraints

4.4.1 Lack of Experienced and Skilled Professionals

4.4.2 Budget Restriction for Small- and Medium-sized Laboratories

4.4.3 Lack of Consistency in 3D Cell Culture Products

4.4.4 Stringent Process Controls for Advanced Handling Capabilities

4.5 Industry Attractiveness- Porter’s Five Forces Analysis

4.5.1 Threat of New Entrants

4.5.2 Bargaining Power of Buyers/Consumers

4.5.3 Bargaining Power of Suppliers

4.5.4 Threat of Substitute Products

4.5.5 Intensity of Competitive Rivalry

5 MARKET SEGMENTATION

5.1 By Technology

5.1.1 Extracellular Matrices (Scafffolds)

5.1.2 Bioreactors

5.1.3 Gels

5.1.4 Scaffold-free Platforms

5.1.5 Microchips

5.1.6 Other Technologies

5.2 By Application

5.2.1 Research

5.2.2 Drug Discovery

5.2.3 Tissue Engineering

5.2.4 Clinical Applications

5.2.5 Stem Cell Biology

5.2.6 Other Applications

5.3 By End User

5.3.1 Research Laboratories and Institutes

5.3.2 Biotechnology and Pharmaceutical Companies

5.3.3 Hospitals and Diagnostic Centers

5.3.4 Other End Users

5.4 Geography

5.4.1 North America

5.4.1.1 US

5.4.1.2 Canada

5.4.1.3 Mexico

5.4.2 Europe

5.4.2.1 UK

5.4.2.2 Germany

5.4.2.3 France

5.4.2.4 Italy

5.4.2.5 Spain

5.4.2.6 Rest of Europe

5.4.3 Asia-Pacific

5.4.3.1 China

5.4.3.2 Japan

5.4.3.3 India

5.4.3.4 Australia

5.4.3.5 South Korea

5.4.3.6 Rest of Asia-Pacific

5.4.4 Middle East & Africa

5.4.4.1 GCC

5.4.4.2 South Africa

5.4.4.3 Rest of Middle East & Africa

5.4.5 South America

5.4.5.1 Brazil

5.4.5.2 Argentina

5.4.5.3 Rest of South America

6 COMPETITIVE LANDSCAPE

6.1 Company Profiles

6.1.1 3D Biotek LLC

6.1.2 Becton Dickinson and Company

6.1.3 Sigma Aldrich Corporation

6.1.4 Corning Incorporated

6.1.5 Thermo Fisher Scientific

6.1.6 Global Cell Solutions Inc.

6.1.7 Nanofiber Solutions Incorporation

6.1.8 Insphero AG

6.1.9 Lonza Group

6.1.10 Nano 3D Biosciences

7 MARKET OPPORTUNITIES AND FUTURE TRENDS

MARKET SEGMENTATION

 

By Technology

Extracellular Matrices (Scafffolds)

Bioreactors

Gels

Scaffold-free Platforms

Microchips

Other Technologies

 

By Application

Research

Drug Discovery

Tissue Engineering

Clinical Applications 

Stem Cell Biology

Other Applications

 

By End User

Research Laboratories and Institutes

Biotechnology and Pharmaceutical Companies

Hospitals and Diagnostic Centers

Other End Users

 

Geography

North America

US

Canada

Mexico

Europe

UK

Germany

France

Italy

Spain

Rest of Europe

Asia-Pacific

China

Japan

India

Australia

South Korea

Rest of Asia-Pacific

Middle East & Africa

GCC

South Africa

Rest of Middle East & Africa

South America

Brazil

Argentina

Rest of South America

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3D Gaming Consoles Market – Segmented by Component (Hardware, Software), Console (Home Consoles, Hand Held Consoles, Micro Consoles, Dedicated Consoles), Platform (Microsoft Xbox, Sony PlayStation, Nintendo Wii), Technology (Xbox Illumiroom, Auto-stereoscopy, Leap Motion Technology, Polarized Shutter Technology, Compatible 3D Glasses), and Region – Growth, Trends, and Forecast (2019 – 2024)

Information & Communications Technology Published by: Mordor Intelligence Market: Global
Unknown Published: 24-06-2019
  • Information & Communications Technology
  • Mordor Intelligence
  • Global
  • pages
  • Published: 24-06-2019

Market Overview 

 

The 3D gaming consoles market is expected to register a CAGR of 15.15% over the forecast period of 2019 – 2024. Rise in the average spending by gamers, increasing purchasing power, and aggressive marketing strategies adopted by developers across the globe are driving the demand for 3D gaming consoles.

Companies, such as Microsoft and Sony, have been introducing 3D gaming consoles, like Nintendo Switch, as an addition to the existing console options to keep gamers engaged. The addition of augmented reality and virtual reality has also increased the popularity of the software.

Companies, such as Microsoft, Nintendo, and Xbox, have been increasing their product portfolio by increasing the number of 3D gaming consoles available. Products, like Xbox one X, PlayStation 4, and NES Classic Edition, have been released to drive the sale of 3D gaming consoles in the market. Current 8th generation consoles utilize cutting-edge technologies including Blu Ray, motion sense technology, virtual reality (VR), HD quality video and online functions.

With growing technological innovation in the gaming sector, the 3D gaming console market is expected to drive the market with more gamer switching their experience to 3D gaming instead of 2D gaming.

 

Scope of the Report

 

3D gaming consoles are video games consoles, which can support stereoscopic gameplays on integrated displays. The stereoscopic images improve the experience of the gameplay and provide realism to it by creating the illusion of depth, and providing accurate structural localization, and offer a better feeling of surface materials in the gaming environment. Different consoles can be used for 3D gaming along with different platform.

 

Key Market Trends

 

Home Consoles to Dominate the 3D Gaming Consoles Market

 

Home consoles primarily dominate the market with various players such as Sony, Microsoft and Nintendo dominating the market. Sony has been leading the market with about 70,599 3D gaming consoles sold in North America alone.

Various features such as online multiplayer gaming, cloud support, deals associated with home consoles have been increasingly popular, which have aided in the growth of their 3D gaming consoles in the market.

The release of the various provision of accessories such as 4K TVs has been advantageous to the growth of home consoles as they provide better gaming experience than other options available. The advent of VR and AR technologies further enrich the gaming experience of home consoles driving their sales.

Product developments, updates, and selection choices for various home consoles are higher compared to Handheld, micro-consoles which allows consumers to have a varied number of options to fit the consumer’s needs.

 

Asia-Pacific to be the Fastest Growing Market

 

Asia-Pacific is the most massive revenue generating economy for the entire gaming industry. Countries, like China, Japan, Australia, and South Korea are the prime gaming hot spots of the world, which are estimated to generate more than 40% of the gaming industry’s revenues annually. 

The region is estimated to have more than 1.5 billion active gamers creating a vast market for 3D gaming consoles in the region.

The easy availability of the 3D gaming hardware and software in the region, as most of the prime vendors like Nintendo are based in the region, provides the region with a competitive edge over others.

With the increasing penetration of home consoles and PC based gaming, the demand for 3D gaming consoles in the region is expected to grow exponentially in the near future.

 

Competitive Landscape

 

The 3D gaming consoles market is consolidated with the major player having maximum market share.  Some of the key players include  Electronic Art Inc., Microsoft Corporation, Nintendo Co. Ltd, Sony Computer Entertainment, Guillemot Corporation S.A. (Thrustmaster), A4Tech Co.Ltd, Activision Publishing Inc., Logitech Inc., Oculus VR, among others.

May 2019 – Sony Corporation (Sony) and Microsoft Corp. (Microsoft) aprtnered on new innovations to enhance customer experiences in their direct-to-consumer entertainment platforms and AI solutions.

 

January 2019 –  Sony Interactive Entertainment (SIE) and AudiokineticInc., a leading global provider of cross-platform audio solutions for the gaming and interactive media industries, announced they have entered into a definitive agreement for SIE to acquire Audiokinetic. With this acquisition, SIE will tap into Audiokinetic’s vast audio engineering expertise, adding significant value to the PlayStation ecosystem. Audiokinetic will continue to operate independently, licensing its multi-platform audio tools and middleware to developers in established and growth markets. 

 

Reasons to Purchase this report:

– The market estimate (ME) sheet in Excel format

– Report customization as per the client’s requirements

– 3 months of analyst support

1. INTRODUCTION

1.1 Study Deliverables
1.2 Study Assumptions
1.3 Scope of the Study
2. RESEARCH METHODOLOGY
3. EXECUTIVE SUMMARY
4. MARKET DYNAMICS

4.1 Market Overview
4.2 Introduction to Market Drivers and Restraints
4.3 Market Drivers

4.3.1 Growing Popularity of 3D Devices
4.3.2 Development of Autostereoscopic Technology
4.4 Market Restraints

4.4.1 Strong Competition form PCs
4.4.2 Higher Game Development Costs
4.5 Industry Value Chain Analysis
4.6 Industry Attractiveness – Porter’s Five Force Analysis

4.6.1 Bargaining Power of Suppliers
4.6.2 Bargaining Power of Buyers/Consumers
4.6.3 Threat of New Entrants
4.6.4 Threat of Substitute Products
4.6.5 Intensity of Competitive Rivalry

5. MARKET SEGMENTATION

5.1 By Component

5.1.1 Hardware
5.1.2 Software
5.2 By Console

5.2.1 Home Consoles
5.2.2 Hand Held Consoles
5.2.3 Micro Consoles
5.2.4 Dedicated Consoles
5.3 By Platform

5.3.1 Microsoft Xbox
5.3.2 Sony PlayStation
5.3.3 Nintendo Wii
5.3.4 Other Platforms

5.4 Geography

5.4.1 North America

5.4.1.1 United States
5.4.1.2 Canada

5.4.2 Europe

5.4.2.1 United Kingdom
5.4.2.2 Germany
5.4.2.3 France
5.4.2.4 Rest of Europe
5.4.3 Asia-Pacific

5.4.3.1 China
5.4.3.2 Japan
5.4.3.3 India
5.4.3.4 Rest of Asia-Pacific
5.4.4 Rest of the World

6. COMPETITIVE LANDSCAPE

6.1 Company Profiles

6.1.1 A4Tech Co. Ltd
6.1.2 Activision Publishing Inc.
6.1.3 Electronic Art Inc.
6.1.4 Guillemot Corporation S.A. (Thrustmaster)
6.1.5 Kaneva LLC
6.1.6 Logitech Inc.
6.1.7 Microsoft Corporation
6.1.8 Nintendo Co. Ltd
6.1.9 Oculus VR
6.1.10 Sony Computer Entertainment
*List Not Exhaustive

7. INVESTMENT ANALYSIS

8. MARKET OPPORTUNITIES AND FUTURE TRENDS

MARKET SEGMENTATION

 

By Component

Hardware
Software

By Console

Home Consoles
Hand Held Consoles
Micro Consoles
Dedicated Consoles

By Platform

Microsoft Xbox
Sony PlayStation
Nintendo Wii
Other Platforms

 

Geography

North America

United States
Canada

Europe

United Kingdom
Germany
France
Rest of Europe
Asia-Pacific

China
Japan
India

Rest of Asia-Pacific
Rest of the World

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3D Mapping and 3D Modelling Market – Growth, Trends, and Forecast (2019 – 2024)

Information & Communications Technology Published by: Mordor Intelligence Market: Global
110 pages Published: 11-06-2019
  • Information & Communications Technology
  • Mordor Intelligence
  • Global
  • 110 pages
  • Published: 11-06-2019

Market Overview

 

The 3D Mapping and Modelling Market was valued at USD 8.97 billion, in 2018, and is expected to register a CAGR of 20.94%, over the forecast period (2019-2024). With major investments ongoing for 3D maps applications to be integrated with smartphones, market players, such as Samsung, Nokia, and other OEMs, are entering this market. Online web services players, such as Amazon and Microsoft, have also started offering 3D maps on their platforms. 

 

Apart from major smartphone OEMs, smartphone component manufacturers are also entering this lucrative market. For instance, Parrot, a global leader in wireless devices for mobile phones, has positioned its consumer drones for 3D modeling, mapping, and agricultural uses. 

 

The advent of 3D-enabled Display Devices is boosting the growth of the 3D Mapping and 3D Modelling market over the forecast period.

 

Advancement of 3D Scanners, 3D Sensors, and Other Acquisition Devices are positively impacting the growth of the market over the forecast period.

 

Scope of the Report

 

3D mapping & modeling technologies are one of the fastest ways to build 3D environments in the highly demanding market. 3D mapping solutions quickly creates 3D maps of the surroundings, with utmost clarity and accuracy, ready to plug into professional visualization operations. With major investments ongoing for 3D maps applications to be integrated with smartphones, market players, such as Samsung, Nokia, and other OEMs, are entering this market. Online web services players, such as Amazon and Microsoft, have also started offering 3D maps on their platforms. 

 

Key Market Trends

 

Automotive to Witness Significant Growth

 

The future for various industries is 3D mapping & modeling, and the future factory will be composed of several industrial-sized printers. The car and automotive sector is one area likely to be affected significantly. 

 

Driverless cars have many different kinds of sensors – including cameras, lidar, and radar – but they are not yet capable of fully understanding what they see. For example, before an autonomous car approaches a junction, it needs to know exactly where the traffic light will be. Because of this, driverless cars need highly detailed 3D maps of the roads they are to navigate, which is expected to boost the 3D mapping adoption.

 

Tesla, a company, focusing on driverless cars, and having a few models offering driverless capabilities, has started pushing new modules from MapBox, an open-source mapping platform for custom designed maps, and Valhalla, an open source routing engine for navigation, for increased safety, which is boosting the overall market growth.

 

The increased use of 3D technology in the R&D department of the automotive industry propels the growth of the market in Europe, especially in Germany and the UK. This technology is used to design and engineer new vehicle models. For instance, Ferrari, based in Maranello, Italy, uses Autodesk 3D modeling software in the early stages of product development, before prototyping.

 

North America to Hold Major Share

 

North America is anticipated to hold a major share over the forecast period as the region has a strong automotive sector buoyed by the presence of major players and technologically advanced capabilities. Increased spending on infrastructure is pumping more money into the economy, creating more demand for consumer services and goods, which eventually increases investment in capacity increases of manufacturing facilities, retail establishments, and office space. The trend of growing population (309 million in 2010 to 327 million in 2017) also contributes to the growth of the construction industry in the United States and thus, the market for Building Information Modelling (BIM).The huge volume of adoption of connected vehicles in the United States clearly outlines a growing trend of connected cars, which proportionately pushes the need for better and enhanced navigation capabilities, thereby, driving the market growth. 

 

Competitive Landscape

 

The 3D Mapping and Modelling market is highly competitive and consists of several major players. In terms of market share, few of the major players currently dominate the market. These major players with a prominent share in the market are focusing on expanding their customer base across foreign countries. These companies are leveraging on strategic innovations and collaborative initiatives to increase their market share and increase their profitability. For instance, in May 2017, Trimble acquired NM Group to expand its energy solutions portfolio to provide high-value data modeling and 3D visualization services for the utility industry. Further in Nov 2017, Golden Software, LLC, released Surfer version 15. The latest version includes the 3D viewer, point cloud layer for Lidar data processing, base map symbology, multithreaded gridding, and color relief generation, and streamlined workflows. 

 

Reasons to Purchase this report:

– The market estimate (ME) sheet in Excel format

– Report customization as per the client’s requirements

– 3 months of analyst support

1 INTRODUCTION

1.1 Study Deliverables

1.2 Study Assumptions

1.3 Scope of the Study

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 MARKET DYNAMICS

4.1 Market Overview

4.2 Industry Attractiveness Porter’s Five Force Analysis

4.2.1 Threat of New Entrants

4.2.2 Bargaining Power of Buyers/Consumers

4.2.3 Bargaining Power of Suppliers

4.2.4 Threat of Substitute Products

4.2.5 Intensity of Competitive Rivalry 

4.3 Industry Value Chain Analysis

4.4 Introduction to Market Drivers and Restraints

4.5 Market Drivers

4.5.1 Advent of 3D-enabled Display Devices

4.5.2 Advancement of 3D Scanners, 3D Sensors, and Other Acquisition Devices

4.6 Market Restraints

4.6.1 High Initial Investments

5 MARKET SEGMENTATION

5.1 By Type

5.1.1 3D Mapping

5.1.2 3D Modelling

5.2 By Application

5.2.1 Projection Mapping

5.2.2 Texture Mapping

5.2.3 Maps & Navigation

5.2.4 Other Applications

5.3 By End User

5.3.1 Entertainment & Media

5.3.2 Automotive

5.3.3 Healthcare

5.3.4 Building & Construction

5.3.5 Defense

5.3.6 Transportation

5.3.7 Other End Users

5.4 Geography

5.4.1 North America

5.4.2 Europe

5.4.3 Asia Pacific

5.4.4 Latin America

5.4.5 Middle East and Africa

6 COMPETITIVE LANDSCAPE

6.1 Company Profiles

6.1.1 Autodesk Inc.

6.1.2 Saab AB

6.1.3 GOLDENSOFTWARE, LLC

6.1.4 Trimble Inc.

6.1.5 Intermap Technologies

6.1.6 The Foundry Visionmongers Ltd.

6.1.7 Environmental Systems Research Institute (ESRI).

6.1.8 Topcon Positioning Systems, Inc.

6.1.9 Airbus Defense and Space

6.1.10 Cybercity 3D Inc.

7 INVESTMENT ANALYSIS

8 MARKET OPPORTUNITIES AND FUTURE TRENDS

MARKET SEGMENTATION

 

By Type

3D Mapping

3D Modelling

 

By Application

Projection Mapping

Texture Mapping

Maps & Navigation

Other Applications

 

By End User

Entertainment & Media

Automotive

Healthcare

Building & Construction

Defense

Transportation

Other End Users

 

Geography

North America

Europe

Asia Pacific

Latin America

Middle East and Africa

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3D Motion Capture Market – Growth, Trends, and Forecast (2019 – 2024)

Information & Communications Technology Published by: Mordor Intelligence Market: Global
100 pages Published: 11-06-2019
  • Information & Communications Technology
  • Mordor Intelligence
  • Global
  • 100 pages
  • Published: 11-06-2019

Market Overview

 

The global 3D motion capture market was valued at USD 129.4 million in 2018, and is expected to reach a value of USD 232 million by 2024, at a CAGR of 10.28%, over the forecast period (2019-2024). 3D motion capture (mocap) systems are a combination of multiple devices, mainly high-quality cameras, sensors, communication devices, and accessories. These systems are used to record the real-time motion of an object or individual to obtain the desired level of animation in the field of entertainment, such as films and games.


Customer expectations in the virtual reality market are currently high, which is driving significant technological innovations in the market. An industry player, Vicon conducted a survey in late 2017 and reported that 28% of respondents were actively seeking high-quality content to ensure a good VR experience.


A 3D motion-capturing system contains several different key hardware and software components, all of which must be tightly integrated, in order to provide a compelling user experience. Camera is the first component, which captures the raw data that represent the user’s actions. Generally, this raw data is then processed, in order to reduce the noise in the signal or (in the case of 3-D cameras) to compute the depth map.


Real-time measurement and kinematic analysis of the human body’s movement, brain activity, eye movement, muscle recruitment, and external forces acting on the body are achieved using the broadest range of hardware available in the market.

 

Scope of the Report

 

3D motion capture, sometimes referred to as mo-cap or mocap, for short, is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for the validation of computer vision and robotics. In film-making and video game development, it refers to the process of recording actions of human actors and using that information to animate digital characters. When it includes face and fingers or captures subtle expressions, it is often referred to as performance capture. In many fields, motion capture is sometimes called motion tracking.

 

Key Market Trends

 

Camera Hardware Type to Hold Significant Share

 

In order to extract complex human motion precisely, multiple cameras are often used to capture video sequences, after which the tracking and reconstruction of human motion can be achieved, by virtue of the multi-view video sequences.
The self-occlusion problem that occurs during tracking can also be solved with the multi-view pattern. Multiple views essentially mean that the same scene is captured with the same sampling rate from different viewpoints.


While marker-based motion capture systems have been used for tracking of worker movements and interaction with the aid of digital models until now, with the advent of markerless tracking technologies, like the Kinect depth cameras, the preference of consumers has shifted to markerless tracking technologies, due to their reduced cost, ease of use, and the absence of cumbersome suits and markers.


OptiTrack, one of the largest motion capture providers in the world, offers high-performance optical tracking at the most affordable prices in the industry, by providing high-speed tracking cameras, which are characterized by their preciseness and small set-up areas.

 

North America Region to Account for Largest Share

 

3D motion capture in the United States has become increasingly popular, as its demand is increasing in many applications, such as in the entertainment and advertising markets, and also in several areas of health and sports.


Further, the presence of major 3D motion capture vendors, such as Vicon Motion Systems Inc., OptiTrack, PhaseSpace Inc., and Motion Analysis Corporation, coupled with the adoption of new technological innovations in relevant fields, is aiding the market.
Moreover, the increasing the usage of 3D motion capture cameras in movies and sports is also expected to aid the growth of the market in the United States. Additionally, the presence of major film production houses, such as Disney and Marvel, coupled with the increasing 3D motion capture-based CGI in movies, is anticipated to have a significant effect on the market.


Canada is one of the most significant markets for 3D motion capture, owing to the increasing adoption of advanced technologies in the entertainment, advertising, and medical industries.


To grasp this opportunity, Mimic has invested in Vicon Vantage cameras and VFX mocap software, to offer enormous services to fit any production’s needs, budgets, and time constraints. Furthermore, major gaming companies, such as Ubisoft Entertainment SA, established a new state-of-the-art studio in Toronto in 2012, in order to incorporate more realistic actions and emotions into the video games it produces.

 

Competitive Landscape

 

The 3D motion capture market is moderately fragmented. The market comprises several global and regional players, a fairly-contested market space, and is witnessing a rise in the number of smaller and more technologically advanced players.
The firm-concentration ratio is expected to record high growth over the forecast period, partly because, several software firms are looking at this market as a lucrative opportunity. Some of the key players in the 3D motion capture market are Codamotion and Motion Analysis Corporation. Some of the key developments in the market include:


Noraxon USA Inc. introduced USB-Powered Compact HD Camera System, with Integrated LED for Biomechanics Research.
Leyard (OptiTrack) company launched a new Skeletal Tracking for multi-player virtual reality experiences and also enabled whole-body tracking in multiplayer virtual reality.

 

Reasons to Purchase this report:

– The market estimate (ME) sheet in Excel format
– Report customization as per the client’s requirements
– 3 months of analyst support

1 INTRODUCTION
1.1 Study Deliverables
1.2 Study Assumptions
1.3 Scope of the Study

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 MARKET DYNAMICS
4.1 Market Overview
4.2 Introduction to Market Drivers and Restraints
4.3 Market Drivers
4.3.1 Rise in Creation of More Realistic Experiences for Virtual Reality Environments
4.3.2 Revolutionizing the Face of Sports Using Computer Vision
4.4 Market Restraints
4.4.1 Complexities Associated with the Technology
4.5 Value Chain Analysis
4.6 Industry Attractiveness – Porters Five Forces Analysis
4.6.1 Threat of New Entrants
4.6.2 Bargaining Power of Buyers/Consumers
4.6.3 Bargaining Power of Suppliers
4.6.4 Threat of Substitute Products
4.6.5 Intensity of Competitive Rivalry

5 MARKET SEGMENTATION
5.1 By Type
5.1.1 Hardware
5.1.1.1 Cameras
5.1.1.2 Sensors
5.1.1.3 Accessories
5.1.2 Software
5.1.3 Services
5.2 By System
5.2.1 Optical 3D Motion Capture Systems
5.2.1.1 Optical 3D Motion Capture Systems
5.2.1.2 Passive 3D Motion Capture Systems
5.2.2 Non-optical 3D Motion Capture Systems
5.2.2.1 Inertial 3D Motion Capture Systems
5.2.2.2 Electromagnetic 3D Motion Capture Systems
5.2.2.3 Motorized 3D Motion Capture Systems
5.3 By Application
5.3.1 Biomechanical Research and Medical
5.3.2 Media and Entertainment
5.3.3 Engineering and Industrial Applications
5.3.4 Education
5.3.5 Other Applications
5.4 Geography
5.4.1 North America
5.4.1.1 United States
5.4.1.2 Canada
5.4.2 Europe
5.4.2.1 Germany
5.4.2.2 United Kingdom
5.4.2.3 France
5.4.2.4 Rest of Europe
5.4.3 Asia-Pacific
5.4.3.1 China
5.4.3.2 Japan
5.4.3.3 India
5.4.3.4 Rest of Asia-Pacific
5.4.4 Latin America
5.4.4.1 Brazil
5.4.4.2 Argentina
5.4.4.3 Mexico
5.4.4.4 Rest of Latin America
5.4.5 Middle East & Africa

6 COMPETITIVE LANDSCAPE
6.1 Company Profiles
6.1.1 Charnwood Dynamics Ltd.
6.1.2 Motion Analysis Corporation
6.1.3 Noraxon USA Inc.
6.1.4 Notch Interfaces Inc.
6.1.5 Leyard American Corporation (OPTI TRACK)
6.1.6 PhaseSpace Inc.
6.1.7 Phoenix Technologies Inc.
6.1.8 Qualisys AB
6.1.9 Synertial Labs Ltd.
6.1.10 Vicon Motion Systems Ltd.
6.1.11 Xsens Technologies BV

7 INVESTMENT ANALYSIS

8 MARKET OPPORTUNITIES AND FUTURE TRENDS

MARKET SEGMENTATION

 

By Type
Hardware
Cameras
Sensors
Accessories
Software
Services

By System
Optical 3D Motion Capture Systems
Optical 3D Motion Capture Systems
Passive 3D Motion Capture Systems
Non-optical 3D Motion Capture Systems
Inertial 3D Motion Capture Systems
Electromagnetic 3D Motion Capture Systems
Motorized 3D Motion Capture Systems

By Application
Biomechanical Research and Medical
Media and Entertainment
Engineering and Industrial Applications
Education
Other Applications

Geography
North America
United States
Canada
Europe
Germany
United Kingdom
France
Rest of Europe
Asia-Pacific
China
Japan
India
Rest of Asia-Pacific
Latin America
Brazil
Argentina
Mexico
Rest of Latin America
Middle East & Africa

 

We value your investment and offer free customization with every report to fulfil your exact research needs.

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